Promotion of GameFi projects
The Game In marketing department can organize a funnel to attract players to your game project using its own Multipass & Events technologies.
- attract a community
- organize testing
- spend sat down and seil game values
- organize sweepstakes, airdrops and bounty programs for the community
- collect statistics on user activity
How does it work?
In Multipass, users have multiple levels of access to content. This allows you to make clear stages of involving people in the gameplay and build sales funnels for your game values.
Events is an algorithm for building a custom auto funnel that allows you to: hold a token sale, organize an idrop or bounty program, collect statistics and much more.
With the help of these tools and the media support of Game In partners, our team can organize an international sales funnel for your project.
For questions about organizing activity, write to @ldmco